The Sims- A life simulation game. You create a family, and run their lives. I would care for these people more than actual people. I guess I felt their achievements were my own. It was actually very rewarding building up relationships with other computer characters. Wait, did i say rewarding? I should of said hollow and meaningless. I bloody loved it.
Championship manager 00/01- A football manager game. Again, the success of my football team, was a reflection on my own success. Success? I meant to say sadness. I remember that buying Viktor Leonenko was always a wise move and my proudest moment was in the season of 2010 when I was manager of Oxford Utd I managed to sign Ryan Giggs on a free transfer.
Flight Simulator- Sitting in my pants, bleary eyed at 4 o'clock in the morning thinking to myself that flying from heathrow to Mataveri International airport would be my greatest achievement is sadly not the most depressing moment of my life.
Mindmaze- When kids didnt have wikipedia for coursework cheating they had microsoft encarta. When kids didnt have youtube to distract them, they had mindmaze.
Rollercoaster Tycoon- Why go to a theme park, when creating one and managing it is so much more fun. My favorite part was employing the cleaners and delegating them each their own areas to clean. I prided my park on its ability to clean any visitors sick within 10 seconds of its production.
So you can see that through my teenage years I used the success of my computer character to gain any self worth as I didnt achieve anything in my own life.

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